Difference between revisions of "Blog 15"
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(connected with the user interface through a spi cable) |
(connected with the user interface through a spi cable) |
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#!/bin/bash |
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Address="bw_tool -s 50000 -a 88" |
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Rot=-400 |
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Target=`$Address -R 41:i` |
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#Speed=200 |
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#$Address -W 43:$Speed:b` |
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#$Address -W 43:$Speed:b` |
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Current="" |
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while true; do |
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while [ "$Current" != "$Target" ] ; do |
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sleep 0.2 |
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$Address -W 42:$Rot:i |
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Current=`$Address -R 40:i` |
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done |
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done |
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== Working with stepper motor == |
== Working with stepper motor == |
Revision as of 15:05, 30 October 2015
BETA
Stepper Motor Raspberry Pi
(connected with the user interface through a spi cable)
- !/bin/bash
Address="bw_tool -s 50000 -a 88"
Rot=-400 Target=`$Address -R 41:i`
- Speed=200
- $Address -W 43:$Speed:b`
Current=""
while true; do
$Address -W 42:$Rot:i Target=`$Address -R 41:i` while [ "$Current" != "$Target" ] ; do sleep 0.2 Current=`$Address -R 40:i` done sleep 10
done
Working with stepper motor
In this post I am going to connect a stepper motor with my Arduino. I want the stepper motor to turn left and right, and I want the stepper motor to turn a certain degrees.
Before programming I first need to connect the Arduino with the stepper motor.
The hardware I used:
( I also posted in Blog 14, I connected the 7fets with an lcd + display. This is something what of course is not needed )
As you can see in the image is that the stepper Motor has 5 coloured cables, that are all together in a white cube. These cables have to get connected with the 7fets. To do this you have to get 5 male to female cables. From cable blue to orange from the stepper motor it has to be connected to pin 2,4,6,8. The red cable can be put on pin 1, all the other places in the row that are dev power. ( Places where it can gets it's voltage ) ( out 1 till 4 , works different counts 0 till 3) ( in 1 till 4 ) 7FETs
Now the programming part:
I used a script named ardemo_lcd.pde, that I changed to get it working with the stepper motor.
const int SPICLK = 13; const int SPIMOSI = 11; const int SPIMISO = 12; const int SPISS = 10; void SPIinit(void) { pinMode (SPICLK, OUTPUT); pinMode (SPIMOSI, OUTPUT); pinMode (SPIMISO, OUTPUT); pinMode (SPISS, OUTPUT); digitalWrite (SPISS, 1); SPCR = _BV(SPE) | _BV(MSTR) | _BV(SPR1) | _BV(SPR0); } char SPI(char d) { // send character over SPI char received = 0; SPDR = d; while(!(SPSR & _BV(SPIF))); received = SPDR; return (received); } void SPI_startpkt (void) { digitalWrite (SPISS, 0); } void SPI_endpkt (void) { digitalWrite (SPISS, 1); } void set_var32 (unsigned char addr, unsigned char a, unsigned long v) { SPI_startpkt (); delayMicroseconds (WAIT1); SPI (addr); delayMicroseconds (WAIT2); SPI (a); delayMicroseconds (WAIT2); SPI (v); delayMicroseconds (WAIT2); SPI (v>>8); delayMicroseconds (WAIT2); SPI (v>>16); delayMicroseconds (WAIT2); SPI (v>>32); delayMicroseconds (WAIT2); SPI_endpkt (); } static unsigned char spi_7fet_addr = 0x88; void setup() { //declare the motor pins as outputs SPIinit (); Serial.begin(9600); } void loop(){ set_var32 (0x88, 0x42, 0x50); delay(1000); }
void setup() { //declare the motor pins as outputs SPIinit (); Serial.begin(9600); }
void loop(){ set_var32 (0x88, 0x42, 0x50); delay(1000); }
This says that at address 0x88 from the 7fets it has to go 50 further from the current position and after that it should take a 1 sec break. ( repeat and repeat itself) 0x42 is for setting the relative position. ( so in the example script it goes 50 further from the current position ) Port 42 is 32bits, don't forget about if a port is 32bits or not. ( On the DIO protocol you can find all the ports. )
Rotating Plateau
Now I want to explain how you could rotate the stepper motor a certain degrees and in which direction. This can be handy if you want to use the stepper motor as plateau for a museum, or of course other projects were you need a stepper motor.
For this I will only paste the setup + loop. ( The other parts you can just copy paste from the previous code. I didn't want to make this page too long )
//beta
void loop(){ set_var32 (0x88, 0x42, 0x200); delay(1000); }
This script makes it possible that it turns 90 degrees with the register 0x200.
The values with the amount of rotation they make: 0x800 = 360 degrees 0x400 = 180 degrees 0x200 = 90 degrees 0x267 = 120 degrees
If you want another degree like for instance 45 you can just convert it. Example 800:360 = 2.2222222 * 45 = 100