Difference between revisions of "FTDI ATmega"
Line 62: | Line 62: | ||
== Jumper settings == |
== Jumper settings == |
||
SV1 (next to the AVR): ICSP-Enable |
SV1 (next to the AVR): ICSP-Enable.<br> |
||
1-2: ICSP enabled, SS connected to reset (programming the MCU over the 6-pin connector is enabled)<br> |
1-2: ICSP enabled, SS connected to reset (programming the MCU over the 6-pin connector is enabled)<br> |
||
2-3: Default: SS connected to pin PB0 (MCU can function as an SPI slave or master, or as an ICSP programmer)<br> |
2-3: Default: SS connected to pin PB0 (MCU can function as an SPI slave or master, or as an ICSP programmer)<br> |
Revision as of 13:00, 21 March 2012
The FTDI-atmega Development board is a general purpose development board. The PCB has an USB connector and a 20-pin IO connector. The brains of the PCB is an ATmega168 chip.
The FTDI-atmega development board comes completely assembled and ready to use. It can be ordered from the Bitwizard Catalog.
External resources
Datasheets
Related projects
Pinout
The 20 pin connector is connected as follows
GND | GND |
PC3 | PC2 |
PC1 | PC0 |
PB5 | PB4 |
PB3 | PB2 |
PB1 | PB0 |
PD7 | PD6 |
PD5 | PD4 |
PD3 | PD2 |
VCC | VCC |
LEDs
- led1 is connected to VCC (the top one, called led2 on V7.0)
- led2 is connected to CBUS0 (FT232RL) PC -> AVR activity
- led3 is connected to CBUS1 (FT232RL) AVR -> PC activity
- led4 is connected to PC4
- led5 is connected to PC5
Arduino Pinout
When using the Arduino IDE, the layout of the header is as follows:
1 | GND | GND | |
A3 | A2 | ||
A1 | A0 | ||
13 | 12 | ||
11 | 10 | ||
9 | 8 | ||
7 | 6 | ||
5 | 4 | ||
3 | 2 | ||
V+ | V+ | 20 |
- Unlike a regular arduino, there are 2 onboard LED's, connected to pin A4 and A5. You can use those LED's with digitalWrite(A4,HIGH) for led 4, or A5 for led 5. This means pin 13 is free for regular use.
- Pin 0 and 1 are used for the COM interface just like a regular arduino.
- Pin 3, 5, 6, 9, 10 and 11 support PWM (analogWrite), just like a regular arduino.
Note that the FTDI_ATmega runs at 20MHz, and the arduino runs at 16MHz. It should be possible to tell the arduino environment that your chip runs at 20MHz, as some people run their arduino at 20MHz.
See: Modifying the arduino IDE for 20MHz for more tricks needed to run the arduino environment at 20mHz.
Jumper settings
SV1 (next to the AVR): ICSP-Enable.
1-2: ICSP enabled, SS connected to reset (programming the MCU over the 6-pin connector is enabled)
2-3: Default: SS connected to pin PB0 (MCU can function as an SPI slave or master, or as an ICSP programmer)
SV4 (next to the LEDs): Power supply selection.
No jumper: 3V3 > 90mA, extra regulator needs to be mounted.
1-2: Runs on 5V from USB
2-3: Runs on 3V3 from the FTDI chips internal regulator.
Use as a programmer
The ftdi_atmega can be used as a programmer for ICSP programming other Atmel processors.
You can program the avrusb500 firmware into the board. The board will then act as an STK500V2 programmer at 115200 baud. Download the sources and/or the hexfile here: http://www.bitwizard.nl/software/avrusb500/
The avrusb500 is open source written by tuxgraphics http://tuxgraphics.org/electronics/200510/article05101.shtml
Programming
This section describes how you get your program into the processor.
Linux
You can program the processor using any ICSP programmer that you might have. In that case, the jumper SV1 should then be in the upper position (away from the ICSP connector).
Or you can program it with the ftdi bitbang programmer included on the board. In that case, the jumper SV1 does not play a role.
The Arduino way
Here is the documentation: http://www.geocities.jp/arduino_diecimila/bootloader/index_en.html
The ftdi-bitbang programmer-driver for avrdude is not included in the standard avrdude program. The reason is that the patch uses the ftdi library FTD2xx and not the open source libftdi.
In the avrdude bug tracking system another patch is doing the rounds, but that one is really slow because it doesn't exploit the ftdi's synchronous mode.
A precompiled avrdude version can be downloaded here: http://www.bitwizard.nl/avrdude.zip . The zipfile contains "quick and dirty" instructions to replace the avrdude binary in /usr/bin with a script so that when "arduino IDE" calls it, the program gets programmed into the board.
The "normal" way
As an example, we will use the "demo_lcd" program, which is available at [the bitwizard software download directory]. Download the .zip file, extract it, and cd to the demo_lcd directory. Now, type
make load
And you're done!
Windows
See the linux section above.
Writing programs
The chip is an ATmega168. http://www.atmel.com/dyn/resources/prod_documents/doc2545.pdf
Future hardware enhancements
- Provide a 3- or 4-pin header with the i2c pins (to communicate with wiimote and other peripherals). The leds need to be disabled for this to work. :-(
Future software enhancements
- Add a reset button
Changelog
7.1
- Added decoupling capacitor for FTDI 3.3
- Added SJ for arduino compatibility.
7.0
- Initial public release